Half-Life 2 Cheat Codes
Console Codes
Use the [~] key during gameplay to bring up the console and enter the following codes there:
Cheat | Effect |
---|---|
God | God Mode (Server side only) |
buddha | Health never goes below 1 |
Hurtme # | Damages player by whatever variable you input as # |
impulse 101 | All Weapons |
impulse 82 | Spawn a Jeep |
notarget | Invisible to NPC's |
noclip | Ability to walk through walls (Server Side Only) |
maps | Displays Map listing |
Map # | Load Map (Input title in place of #) |
Developer # | Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) |
+mlook | Enables mouse look |
give # | Give weapon (Input weapon name in place of #) |
hud_quickhelp/text? 1 | Shows Crosshairs |
viewmodel_fov # | Adjusts size of the weapon you're carrying (54 = default) |
exec # | Execute a script file (Input filename in place of #) |
cl_drawhud 1 | Toggle HUD display On |
cl_enablehud 1 | Toggle HUD display On |
cl_showfps 1 | Shows FPS Rate |
npc_create | Creates an NPC |
npc_create_aimed | Creates an NPC (Aiming away from player) |
picker | Toggles Picker mode on |
setpos | Move player to specified origin |
setang | Snap players eyes to a specified pitch yaw |
sv_gravity # | Set Gravity (Add number in place of #) |
sv_stopspeed # | Set Minimum Stopping Speed on ground (Add number in place of #) |
sv_friction # | Set World Friction (Add number in place of #) |
sv_bounce # | Sets bounce multiplier for physically simulated object collisions |
sv_maxvelocity # | Sets Maximum Velocity of any moving object (Add number in place of #) |
sv_waterdist # | Set Vertical View when eyes are near water plane. |
air_density # | Change the density of air. (Add number in place of #) |
dsp_explosion_effect_duration # | Set length of confusion/ear-ringing effect(Add number in place of #) |
prop_debug | Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) |
sv_soundemitter_filecheck | Toggle reporting missing .wav files for sounds |
mat_numtextureunits # | Limit the number of texture units. (Add number in place of #) (0=Default) |
sv_cheats 1 | Activates Cheats |
impulse 76 | Grunt-O-Matic |
give weapon_shotgun | Recieve a Shotgun |
thirdperson | Third Person View |
firstperson | First Person View |
mat_depthbias_normal 1 | See through walls |
ai_disable | toggles enemy AI on/off |
sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
impulse 203 | removes the item or NPC pointed at |
mat_fullbright 1 | removes all shadows (a 0 restores them) |
skill # | change skill level (# = 1, 2, or 3) |
status | shows some game info, incl. current map |
help $ | replace $ with a command to get a brief description of it |
sk_max_357 # | # is new max ammo for .357 Magnum |
sk_max_ar2 # | # is new max ammo for Pulse Rifle |
sk_max_ar2_altfire # | # is new max ammo for Pulse Rifle energy orbs |
sk_max_buckshot # | # is new max ammo for shotgun |
sk_max_crossbow # | # is new max ammo for crossbow |
sk_max_grenade # | # is new max ammo for hand grenades |
sk_max_pistol # | # is new max ammo for pistol |
sk_max_rpg_round # | # is new max ammo for RPG |
sk_max_smg1 # | # is new max ammo for submachine gun |
sk_max_smg1_grenade # | # is new max ammo for SMG grenades |
sv_unlockedchapters # | unlocks chapters 1 thru # (15 is end credits) |
sk_plr_dmg_pistol # | # is new damage value for pistol |
sk_plr_dmg_357 # | # is new damage value for .357 Magnum |
sk_plr_dmg_ar2 # | # is new damage value for Pulse Rifle |
sk_plr_dmg_buckshot # | # is new damage value for shotgun |
sk_plr_dmg_crossbow # | # is new damage value for crossbow |
sk_plr_dmg_crowbar # | # is new damage value for crowbar |
sk_plr_dmg_grenade # | # is new damage value for grenades |
sk_plr_dmg_rpg_round # | # is new damage value for RPG rockets |
sk_plr_dmg_smg1 # | # is new damage value for submachine gun |
sk_plr_dmg_smg1_grenade # | # is new damage value for SMG grenades |
getpos | can be used to get current coords for use with setpos |
cl_showpos 1 | brings up position display in top right of screen (0 removes it) |
sv_infinite_aux_power 1 | gives infinite power for sprinting, etc. |
mat_fullbright 1 | removes all shadows (a 0 restores them) |
impulse 203 | removes the item or NPC pointed at |
sk_max_smg1 # | # is new max ammo for submachine gun |
net_graph 1 | a more thorough fps display |
impulse 83 | Spawn an Air Boat |
cl_ragdoll_collide 1 | Enables ragdolls that don't clip through each other, but stack realistically on one another. |
physcannon_maxforce # | Changes how hard you propel objects |
physcannon_maxmass # | Changes how large pulled objects can be |
physcannon_pullforce # | Changes how quickly objects are pulled |
physcannon_tracelength # | Changes the length that objects can be pulled from |
physcannon_cone # | Changes the radius of the cone used to pick up objects |
weapon_357 | .357 Magnum |
weapon_ar2 | Overwatch Standard Issue Pulse Rifle |
weapon_bugbait | Pherapods |
weapon_crossbow | Crossbow |
weapon_crowbar | Crowbar |
weapon_frag | Fragmentation Grenade |
weapon_physcannon | Zero Point Energy Field Manipulator Gun |
weapon_pistol | 9mm Pistol |
weapon_rpg | Rocket-Propelled Grenade Launcher |
weapon_shotgun | 12-Gauge Shotgun |
weapon_smg1 | Submachine Gun |
sk_plr_num_shotgun_pellets # | Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. |
sk_max_buckshot # | Raises your max number of shells to that number. |
sk_plr_dmg_buckshot # | Raises damage done by each pellet. |
give item_battery | Increases suit charge by 15 points. |
give weapon_annabelle | gives you Father Gregori's modified shotgun |
give item_ammo_357 | Spawns ammo for the .357 magnum |
give item_ammo_crossbow | Spawns ammo for the crossbow |
give item_box_mrounds | Spawns primary fire ammo for the submachinegun |
give item_ar2_grenade | Spawns grenades for the submachinegun, oddly enough.......... |
give item_rpg_round OR give item_ml_grenade | Spawns grenades for the RPG |
give item_box_srounds | Spawns ammo for the 9mm pistol |
give item_ammo_ar2 | Spawns primary fire ammo for the Overwatch Pulse Rifle |
give item_box_buckshot | Spawns shells for the 12-gauge shotgun |
give item_ammo_ar2_altfire | Spawns energy grenade for the Overwatch Pulse Rifle |
sk_npc_dmg_shotgun # | NPC's do # damage with shotgun |
sk_npc_dmg_smg1 # | NPC's do # damage with the smg |
sk_npc_dmg_ar2 # | NPC's do # damage with the pulse rifle |
mat_yuv 1 | black-and-white mode |
host_timescale # | Changes the speed of the game (for slow-mo/fast-mo) (# < 1 =" slower,"> 1 = faster). |
Kill | You die. |
ch_createjeep | Make a jeep |
ch_createairboat | Makes an airboat |
crosshair 0 | Disables Crosshair |
shake | Creates an earthquake. |
r_screenoverlay effects/combine_binocoverlay.vmt | Gives you combine vision during gameplay. |
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt | Gives you weird vision during gameplay. |
item_healthvial | Gives you the small health vial (10HP) |
item_healthkit | Gives you the large health kit (25HP) |
mat_yuv 0 | Enables Color Mode |
cl_enablehud 0 | Toggles HUD off. |
cl_drawhud 0 | Toggles HUD off. |
sv_unlockedchapters # (Note: 15 is end credits) | Unlock chapters 1 thru # |
give item_suit | Gives you the HEV Suit |
give weapon_physcannon | Gives you Gravity Gun |
physcannon_megacannon 1 | Makes your Gravity Gun a Super Gravity Gun |
npc_create_equipment weapon_shotgun | NPC spawns equipped with a shotgun. |
npc_create_equipment weapon_smg1 | NPC spawns equipped with a SMG. |
npc_create_equipment weapon_ar2 | NPC spawns equipped with a pulse rifle. |
npc_create_equipment weapon_crowbar | NPC spawns equipped with a crowbar. |
npc_create_equipment weapon_RPG | NPC spawns equipped with a RPG rocket launcher. |
Console Code
Open the console menu using ~ and imput this code:
bind key command
This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"
Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.
Cheat | Effect |
---|---|
bind X "Impulse 101" | Creates a hot key for instant stock of weapnos and ammunition using the "x" key |
How to Spawn NPCs
Access the console, type in "npc_create npc_
Cheat | Effect |
---|---|
antlionguard | |
alyx | |
antlion | |
barnacle | |
barney | |
breen | |
citizen | |
combinedropship | |
combinegunship | |
combine_s | |
crow | |
seagull | |
pigeon | |
dog | |
eli | |
fastzombie | |
gman | |
helicopter | |
headcrab | |
headcrab_fast | |
headcrab_black | |
headcrab_poison | |
ichthyosaur | |
kleiner | |
launcher | |
manhack | |
metropolice | |
monk | |
mossman | |
poisonzombie | |
rollermine | |
cscanner | |
stalker | |
strider | |
vortigaunt | |
zombie | |
zombie_torso | |
turret_ceiling | |
turret_floor | |
combine_p |
Map codes
Enter these with the 'map' code in the console. Press ~ to activate the console.
Cheat | Effect |
---|---|
d1_canals_01 | Spawns you in the canals. |
d1_town_01 | Spawns you in Ravenholm |
d1_trainstation_01 | Spawns you in train station |
d1_under_01 | Spawns you in lab |
d2_coast_01 | Spawns you on the coast (Vehicle) |
d2_prison_01 | Spawns you in Nova Prospekt |
d3_c17_01 | Spawns you in the city 17 rebellion |
d1_canals_02 | Spawns you deeper in the canals. |
d1_under_02 | Spawns you in the lab chapter after the second load point. |
d1_trainstation_05 | Spawns in the train station after the third load point. |
d1_trainstation_03 | Spawns in the train station after the second load point. |
d1_trainstation_02 | Spawns you in train station after the first load point. |
d1_town_05 | Spawns you near the end of Ravenholm. |
d1_town_04 | Spawns you in Ravenholm after the third load point area. |
d1_town_03 | Spawns you in Ravenholm after the second load point area. |
d1_town_02 | Spawns you in Ravenholm after the first load point area. |
d1_canals_end | Spawns you near the end of the canals. |
d1_under_03 | Spawns you in the lab chapter after the third load point. |
d1_under_04 | Spawn the lab chapter near the end. |
d2_coast_02 | Spawns you in the coast area after the first load point. |
d2_coast_03 | Spawns you in the coast area after the second load point. |
d2_coast_04 | Spawns you in the coast area after the third load point. |
d2_coast_05 | Spawns you in the coast area after the fourth load point. |
d2_coast_06 | Spawns you in the coast area after the fifth load point. |
d2_coast_07 | Spawns you in the coast area after the sixth load point. |
d2_coast_08 | Spawns you in the coast area near the end of it. |
d2_prison_02 | Spawns you in Nova Prospekt after the first load point. |
d2_prison_03 | Spawns you in Nova Prospekt after the second load point. |
d2_prison_05 | Spawns you in Nova Prospekt near the end of the level. |
d2_prison_04 | Spawns you in Nova Prospekt after the third load point. |
d2_coast_09 | Spawns you in the coast area after the eighth load point. |
d2_coast_10 | Spawns you in the coast area after the ninth load point. |
d2_coast_11 | Spawns you in the coast area after the tenth load point. |
d2_coast_12 | Spawns you near the end of the coast area. |
d1_canals_03 | Spawns in you in the canals after the second load point. |
d1_canals_04 | Spawns in you in the canals after the third load point. |
d1_canals_05 | Spawns in you in the canals after the fourth load point. |
d1_canals_06 | Spawns in you in the canals after the fifth load point. |
d1_canals_07 | Spawns in you in the canals after the sixth load point. |
d1_canal_08 | Spawns in you in the canals after the seventh load point. |
d1_canal_09 | Spawns in you in the canals after the eighth load point. |
d1_canal_10 | Spawns in you in the canals after the ninth load point. |
d1_canals_11 | Spawns in you in the canals after the tenth load point. |
d1_canals_12 | Spawns in you in the canals after the eleventh load point. |
d1_canals_13 | Spawns in you in the canals close to the end. |
d3_c17_04 | Spawns you in City 17 after the third load point. |
d3_c17_03 | Spawns you in City 17 after the second load point. |
d3_c17_02 | Spawns you in City 17 after the first load point. |
d3_citadel_05 | Spawns you at the end of the Citadel. |
d3_citadel_04 | Spawns you after the third load point in the Citadel. |
d3_citadel_03 | Spawns you after the second load point in the Citadel. |
d3_citadel_02 | Spawns you after the first load point in the Citadel. |
d3_citadel_01 | Spawns you near the beginning of the Citadel. |
d2_prison_08 | Spawns you near the end of Nova Prospekt. |
d2_prison_07 | Spawns you in Nova Prospekt after the sixth load point. |
d2_prison_06 | Spawns you in Nova Prospekt after the fifth load point. |
d1_trainstation_06 | Spawns you near the end of the train station. |
d1_eli_02 | Spawns you in Eli's Lab. |
d1_eli_01 | Spawns you after the canal, outside of Eli's Lab. |
d3_c17_05 | Spawns you in City 17 after the fourth load point. |
d3_c17_06 | Spawns you in City 17 after the fifth load point. |
d3_c17_07 | Spawns you in City 17 after the sixth load point. |
d3_c17_08 | Spawns you in City 17 after the seventh load point. |
d3_c17_09 | Spawns you in City 17 after the eighth load point. |
d3_c17_10 | Spawns you in City 17 after the ninth load point. |
d3_c18_11 | Spawns you in City 17 after the tenth load point. |
credits | Starts you at the credits |
intro | Starts you at the games Intro. |
d1_breen_01 | Spawns you at the beginning of Chapter 13. |
d3_c17_13 | Spawns you near the end of City 17. |
d3_c17_12 | Spawns you in City 17 after the eleventh load point. |
Weapon cheats
To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:
give"weapon entity"
In place where weapon entity is, you input one of the codes below.
The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.
Cheat | Effect |
---|---|
weapon_357 | 357 Magnum Revolver |
weapon_pistol | Pistol |
weapon_ar2 | Overwatch Standard Issue Pusle-Rifle |
weapon_bugbait | Bug Bait (from Antlion Guards) |
weapon_crossbow | Crossbow |
weapon_crowbar | Gordon's classic |
item_dynamic_resupply | Fragmentation Grenade |
weapon_physcannon | The Manipulator |
weapon_rpg | Rocket Launcher |
weapon_shotgun | Shotgun |
weapon_smg1 | MP7 with grenade launcher |
weapon_annabelle | Father Annabelle Grigori's shotgun, uses 357 magnum ammo |
Slow Deaths
Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)
Cheat | Effect |
---|---|
0.05 | slow |
0.5 | mid-slow |
0.1 | super-slow |
0.0 | stop time |
Obtain and use the Super Gravity Gun in early levels
You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:
Cheat | Effect |
---|---|
map d3_citadel_04 | Changes you to a level where you start with the super gravity gun |
changelevel d1_trainstation_01 | Switches you to the first level, replace d1_trainstation_01 with other map names if you want |
give weapon_physcannon | Gives you the gravity gun again |
Console Commands
Use the [~] key during gameplay to bring up the console and enter the following commands there:
Cheat | Effect |
---|---|
stop | Stops recording the current demo. |
record demo_name | Records a demo of all the user's actions within the game until the "stop" command is issued. |
play demo_name | Plays demo.(change demo_name to the demo you want to be played) |
'Alyx Gun'
Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.
Cheat | Effect |
---|---|
give weapon_alyxgun | Gives you the 'Alyx Gun' |
sk_plr_dmg_alyxgun # | # is new damage for Alyx Gun (default 150 |
sk_max_alyxgun # | # is new max ammo for Alyx Gun (default 0) |
3 comments:
oo... great!
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SyafzMagz.com
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