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Thursday, August 21, 2008

Medieval 2: Total War Cheat Codes

Medieval 2: Total War Cheat Codes

Console codes

Press the tilde (~) key and enter these codes to use them. All codes are case sensitive. Make sure to capitalize family member names, settlement names, and anything else that needs capitalizing or else it will not work.

Cheat Effect
add_money "amount" Gives you the specific amount of gold.
auto_win "attacker/defender" When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins.
give_trait this "trait" "level number" Allows you to give any trait your faction can have to a specific general.
process_cq "settlement name" Anything in the city's building queue will be built automatically.
add_population "settlement name" "amount" Allows you to give a city more population automatically.
toggle_fow Toggles on or off the fog of war. You can see the whole world map when inputted.
move_character z x,y z=name of settlement or unit without title (except Captain). x,y=coords
show_cursorstat Shows coordinates under mousecursor in format x,y
character_reset Allows a character to move again. Does not always work

Create a Unit

Use the console to enter the following

create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)"


Example -

creat_unit "London" Longbowmen 2 9 3 3

^The above code will create 2 units of Longbowmen in London with 3 Gold Chevrons, Level 3 armor and Level 3 weapon

Cheat Effect
create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" Creates Unit at any settlement/general you like

Adding Units to Stacks

Just pick a city or any unit as if moving it and just open console and simple type george or any of those on this list and hit enter to get the following units

Cheat Effect
rogan Elephant Artillery
vindaloo Elephant Rocketeer
george Mercenary Monster Ribault
madras Elephants
houston Mercenary Rocket Launcher
istanbul Mercenary Monster Bombard

Detailed Codes for Several Console Commands

Push ~ to access the console. As described above, the "give_trait" command works with several different traits to add to a specific character. In order for this to work, you must have the character selected and outside of a town. It works like:

give_trait this TRAITNAME #

Below is a list of TRAITNAMES and the maximum number you can put after to determine the level of the trait. These are a list of the most beneficial traits, message me if you want me to post the more obscure ones.

Cheat Effect
GoodCommander 5 Increases command skill.
GoodInfantryGeneral 1 Increases command skill (situational)
GoodCavalryGeneral 1 Increases command skill (situational)
GoodAmbusher 5 Increases command skill (situational)
GoodAttacker 5 Increases command skill (situational)
GoodDefender 5 Increases command skill (situational)
GoodAdministrator 3 Increased Law, Trade Income
Intelligent 3 Increased Command, Income
VictorVirtue 3 Increases Chivalry
PublicFaith 4 Increases Piety
BattleChivalry 5 Increases Chivalry
NaturalMilitarySkill 3 Increases Command
Energetic 3 Increases Movement Points
HaleAndHearty 3 More kids, increased general's hitpoints
PoliticsSkill 3 - loyalty, + authority
MathematicsSkill 3 Increased Income
FathersLegacy 3 Increases Authority
GoodTrader 3 Increased Trade Income
GoodMiner 3 Increased Mining Income
HighPersonalSecurity 3 Increases Peraonal Security
BattleDread 4 Increases Dread
Loyal 3 +Chivalry,Loyalty
Brave 3 +morale

Adding Ancillaries to Generals

As mentioned above, enter the console with the ~ key.

This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.

give_ancillary this ANCILLARYNAME

Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to GENERALS

Cheat Effect
brilliant_inventor +30 build points, +1 farming, 20% bonus on mining income
bard Adds Morale, Popularity
drillmaster +25% movement, unit recruitment discounted
apothecary Have more kids.
doctor Have more kids, improves casualty recovery chance.
scribe_ancillary Adds Authority, Income Bonuses
mentor Increases Command
foodtaster Increases Personal Security
tutor Increases Piety, Trade Income
bodyguard Increases Peraonal Security, Decreases Popularity
swordbearer Increases Hit Points, Personal Security
shieldbearer Increases Hit Points, Lowers Morale

Giving Ancillaries and Traits to Apies/Assassins

As mentioned above, enter the console with the ~ key.

This is a list of the various ancillaries (retinue members) that can be added with the give_ancillary command. This code requires you to have the character that you wish to modify selected, as well.

give_ancillary this ANCILLARYNAME

Below is a list of ancillaries (with their ANCILLARYNAME) that can be given to Spies and/or Assassins

NOTE: For the ones marked "TRAIT", use the command:

give_trait this TRAITNAME #

instead to give the agent the specified trait (capitalization matters). Read my above post on traits for more information.

Cheat Effect
dancer +2 to agent's skill
catamite +1 to agent's skill
courtesan +1 to agent's skill
pickpocket +1 to agent's skill
GoodSpy 5 TRAIT +1-5 to spy's skill
GoodAssassin 5 TRAIT +1-5 to assassin's skill
GoodSaboteur 3 TRAIT +1-3 to assassin's saboteur skill

Half-Life 2 Cheat Codes, hints

Half-Life 2 Cheat Codes

Console Codes

Use the [~] key during gameplay to bring up the console and enter the following codes there:

Cheat Effect
God God Mode (Server side only)
buddha Health never goes below 1
Hurtme # Damages player by whatever variable you input as #
impulse 101 All Weapons
impulse 82 Spawn a Jeep
notarget Invisible to NPC's
noclip Ability to walk through walls (Server Side Only)
maps Displays Map listing
Map # Load Map (Input title in place of #)
Developer # Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)
+mlook Enables mouse look
give # Give weapon (Input weapon name in place of #)
hud_quickhelp/text? 1 Shows Crosshairs
viewmodel_fov # Adjusts size of the weapon you're carrying (54 = default)
exec # Execute a script file (Input filename in place of #)
cl_drawhud 1 Toggle HUD display On
cl_enablehud 1 Toggle HUD display On
cl_showfps 1 Shows FPS Rate
npc_create Creates an NPC
npc_create_aimed Creates an NPC (Aiming away from player)
picker Toggles Picker mode on
setpos Move player to specified origin
setang Snap players eyes to a specified pitch yaw
sv_gravity # Set Gravity (Add number in place of #)
sv_stopspeed # Set Minimum Stopping Speed on ground (Add number in place of #)
sv_friction # Set World Friction (Add number in place of #)
sv_bounce # Sets bounce multiplier for physically simulated object collisions
sv_maxvelocity # Sets Maximum Velocity of any moving object (Add number in place of #)
sv_waterdist # Set Vertical View when eyes are near water plane.
air_density # Change the density of air. (Add number in place of #)
dsp_explosion_effect_duration # Set length of confusion/ear-ringing effect(Add number in place of #)
prop_debug Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)
sv_soundemitter_filecheck Toggle reporting missing .wav files for sounds
mat_numtextureunits # Limit the number of texture units. (Add number in place of #) (0=Default)
sv_cheats 1 Activates Cheats
impulse 76 Grunt-O-Matic
give weapon_shotgun Recieve a Shotgun
thirdperson Third Person View
firstperson First Person View
mat_depthbias_normal 1 See through walls
ai_disable toggles enemy AI on/off
sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
impulse 203 removes the item or NPC pointed at
mat_fullbright 1 removes all shadows (a 0 restores them)
skill # change skill level (# = 1, 2, or 3)
status shows some game info, incl. current map
help $ replace $ with a command to get a brief description of it
sk_max_357 # # is new max ammo for .357 Magnum
sk_max_ar2 # # is new max ammo for Pulse Rifle
sk_max_ar2_altfire # # is new max ammo for Pulse Rifle energy orbs
sk_max_buckshot # # is new max ammo for shotgun
sk_max_crossbow # # is new max ammo for crossbow
sk_max_grenade # # is new max ammo for hand grenades
sk_max_pistol # # is new max ammo for pistol
sk_max_rpg_round # # is new max ammo for RPG
sk_max_smg1 # # is new max ammo for submachine gun
sk_max_smg1_grenade # # is new max ammo for SMG grenades
sv_unlockedchapters # unlocks chapters 1 thru # (15 is end credits)
sk_plr_dmg_pistol # # is new damage value for pistol
sk_plr_dmg_357 # # is new damage value for .357 Magnum
sk_plr_dmg_ar2 # # is new damage value for Pulse Rifle
sk_plr_dmg_buckshot # # is new damage value for shotgun
sk_plr_dmg_crossbow # # is new damage value for crossbow
sk_plr_dmg_crowbar # # is new damage value for crowbar
sk_plr_dmg_grenade # # is new damage value for grenades
sk_plr_dmg_rpg_round # # is new damage value for RPG rockets
sk_plr_dmg_smg1 # # is new damage value for submachine gun
sk_plr_dmg_smg1_grenade # # is new damage value for SMG grenades
getpos can be used to get current coords for use with setpos
cl_showpos 1 brings up position display in top right of screen (0 removes it)
sv_infinite_aux_power 1 gives infinite power for sprinting, etc.
mat_fullbright 1 removes all shadows (a 0 restores them)
impulse 203 removes the item or NPC pointed at
sk_max_smg1 # # is new max ammo for submachine gun
net_graph 1 a more thorough fps display
impulse 83 Spawn an Air Boat
cl_ragdoll_collide 1 Enables ragdolls that don't clip through each other, but stack realistically on one another.
physcannon_maxforce # Changes how hard you propel objects
physcannon_maxmass # Changes how large pulled objects can be
physcannon_pullforce # Changes how quickly objects are pulled
physcannon_tracelength # Changes the length that objects can be pulled from
physcannon_cone # Changes the radius of the cone used to pick up objects
weapon_357 .357 Magnum
weapon_ar2 Overwatch Standard Issue Pulse Rifle
weapon_bugbait Pherapods
weapon_crossbow Crossbow
weapon_crowbar Crowbar
weapon_frag Fragmentation Grenade
weapon_physcannon Zero Point Energy Field Manipulator Gun
weapon_pistol 9mm Pistol
weapon_rpg Rocket-Propelled Grenade Launcher
weapon_shotgun 12-Gauge Shotgun
weapon_smg1 Submachine Gun
sk_plr_num_shotgun_pellets # Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.
sk_max_buckshot # Raises your max number of shells to that number.
sk_plr_dmg_buckshot # Raises damage done by each pellet.
give item_battery Increases suit charge by 15 points.
give weapon_annabelle gives you Father Gregori's modified shotgun
give item_ammo_357 Spawns ammo for the .357 magnum
give item_ammo_crossbow Spawns ammo for the crossbow
give item_box_mrounds Spawns primary fire ammo for the submachinegun
give item_ar2_grenade Spawns grenades for the submachinegun, oddly enough..........
give item_rpg_round OR give item_ml_grenade Spawns grenades for the RPG
give item_box_srounds Spawns ammo for the 9mm pistol
give item_ammo_ar2 Spawns primary fire ammo for the Overwatch Pulse Rifle
give item_box_buckshot Spawns shells for the 12-gauge shotgun
give item_ammo_ar2_altfire Spawns energy grenade for the Overwatch Pulse Rifle
sk_npc_dmg_shotgun # NPC's do # damage with shotgun
sk_npc_dmg_smg1 # NPC's do # damage with the smg
sk_npc_dmg_ar2 # NPC's do # damage with the pulse rifle
mat_yuv 1 black-and-white mode
host_timescale # Changes the speed of the game (for slow-mo/fast-mo) (# < 1 =" slower,"> 1 = faster).
Kill You die.
ch_createjeep Make a jeep
ch_createairboat Makes an airboat
crosshair 0 Disables Crosshair
shake Creates an earthquake.
r_screenoverlay effects/combine_binocoverlay.vmt Gives you combine vision during gameplay.
r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt Gives you weird vision during gameplay.
item_healthvial Gives you the small health vial (10HP)
item_healthkit Gives you the large health kit (25HP)
mat_yuv 0 Enables Color Mode
cl_enablehud 0 Toggles HUD off.
cl_drawhud 0 Toggles HUD off.
sv_unlockedchapters # (Note: 15 is end credits) Unlock chapters 1 thru #
give item_suit Gives you the HEV Suit
give weapon_physcannon Gives you Gravity Gun
physcannon_megacannon 1 Makes your Gravity Gun a Super Gravity Gun
npc_create_equipment weapon_shotgun NPC spawns equipped with a shotgun.
npc_create_equipment weapon_smg1 NPC spawns equipped with a SMG.
npc_create_equipment weapon_ar2 NPC spawns equipped with a pulse rifle.
npc_create_equipment weapon_crowbar NPC spawns equipped with a crowbar.
npc_create_equipment weapon_RPG NPC spawns equipped with a RPG rocket launcher.

Console Code

Open the console menu using ~ and imput this code:

bind key command

This binds a console command to a key. Note that if the command has arguments, quotes must be used. For example: bind x "impulse 101"

Be careful on which key you choose. If you use a key already in use for the game (W, A, S, D are for movement, 1-6 is used for weapons, G is for gravity gun, etc), the bind command will override the original command, and you will not be able to use it anymore.

Cheat Effect
bind X "Impulse 101" Creates a hot key for instant stock of weapnos and ammunition using the "x" key

How to Spawn NPCs

Access the console, type in "npc_create npc_" and replace the name with one of these:

Cheat Effect
antlionguard
alyx
antlion
barnacle
barney
breen
citizen
combinedropship
combinegunship
combine_s
crow
seagull
pigeon
dog
eli
fastzombie
gman
helicopter
headcrab
headcrab_fast
headcrab_black
headcrab_poison
ichthyosaur
kleiner
launcher
manhack
metropolice
monk
mossman
poisonzombie
rollermine
cscanner
stalker
strider
vortigaunt
zombie
zombie_torso
turret_ceiling
turret_floor
combine_p

Map codes

Enter these with the 'map' code in the console. Press ~ to activate the console.

Cheat Effect
d1_canals_01 Spawns you in the canals.
d1_town_01 Spawns you in Ravenholm
d1_trainstation_01 Spawns you in train station
d1_under_01 Spawns you in lab
d2_coast_01 Spawns you on the coast (Vehicle)
d2_prison_01 Spawns you in Nova Prospekt
d3_c17_01 Spawns you in the city 17 rebellion
d1_canals_02 Spawns you deeper in the canals.
d1_under_02 Spawns you in the lab chapter after the second load point.
d1_trainstation_05 Spawns in the train station after the third load point.
d1_trainstation_03 Spawns in the train station after the second load point.
d1_trainstation_02 Spawns you in train station after the first load point.
d1_town_05 Spawns you near the end of Ravenholm.
d1_town_04 Spawns you in Ravenholm after the third load point area.
d1_town_03 Spawns you in Ravenholm after the second load point area.
d1_town_02 Spawns you in Ravenholm after the first load point area.
d1_canals_end Spawns you near the end of the canals.
d1_under_03 Spawns you in the lab chapter after the third load point.
d1_under_04 Spawn the lab chapter near the end.
d2_coast_02 Spawns you in the coast area after the first load point.
d2_coast_03 Spawns you in the coast area after the second load point.
d2_coast_04 Spawns you in the coast area after the third load point.
d2_coast_05 Spawns you in the coast area after the fourth load point.
d2_coast_06 Spawns you in the coast area after the fifth load point.
d2_coast_07 Spawns you in the coast area after the sixth load point.
d2_coast_08 Spawns you in the coast area near the end of it.
d2_prison_02 Spawns you in Nova Prospekt after the first load point.
d2_prison_03 Spawns you in Nova Prospekt after the second load point.
d2_prison_05 Spawns you in Nova Prospekt near the end of the level.
d2_prison_04 Spawns you in Nova Prospekt after the third load point.
d2_coast_09 Spawns you in the coast area after the eighth load point.
d2_coast_10 Spawns you in the coast area after the ninth load point.
d2_coast_11 Spawns you in the coast area after the tenth load point.
d2_coast_12 Spawns you near the end of the coast area.
d1_canals_03 Spawns in you in the canals after the second load point.
d1_canals_04 Spawns in you in the canals after the third load point.
d1_canals_05 Spawns in you in the canals after the fourth load point.
d1_canals_06 Spawns in you in the canals after the fifth load point.
d1_canals_07 Spawns in you in the canals after the sixth load point.
d1_canal_08 Spawns in you in the canals after the seventh load point.
d1_canal_09 Spawns in you in the canals after the eighth load point.
d1_canal_10 Spawns in you in the canals after the ninth load point.
d1_canals_11 Spawns in you in the canals after the tenth load point.
d1_canals_12 Spawns in you in the canals after the eleventh load point.
d1_canals_13 Spawns in you in the canals close to the end.
d3_c17_04 Spawns you in City 17 after the third load point.
d3_c17_03 Spawns you in City 17 after the second load point.
d3_c17_02 Spawns you in City 17 after the first load point.
d3_citadel_05 Spawns you at the end of the Citadel.
d3_citadel_04 Spawns you after the third load point in the Citadel.
d3_citadel_03 Spawns you after the second load point in the Citadel.
d3_citadel_02 Spawns you after the first load point in the Citadel.
d3_citadel_01 Spawns you near the beginning of the Citadel.
d2_prison_08 Spawns you near the end of Nova Prospekt.
d2_prison_07 Spawns you in Nova Prospekt after the sixth load point.
d2_prison_06 Spawns you in Nova Prospekt after the fifth load point.
d1_trainstation_06 Spawns you near the end of the train station.
d1_eli_02 Spawns you in Eli's Lab.
d1_eli_01 Spawns you after the canal, outside of Eli's Lab.
d3_c17_05 Spawns you in City 17 after the fourth load point.
d3_c17_06 Spawns you in City 17 after the fifth load point.
d3_c17_07 Spawns you in City 17 after the sixth load point.
d3_c17_08 Spawns you in City 17 after the seventh load point.
d3_c17_09 Spawns you in City 17 after the eighth load point.
d3_c17_10 Spawns you in City 17 after the ninth load point.
d3_c18_11 Spawns you in City 17 after the tenth load point.
credits Starts you at the credits
intro Starts you at the games Intro.
d1_breen_01 Spawns you at the beginning of Chapter 13.
d3_c17_13 Spawns you near the end of City 17.
d3_c17_12 Spawns you in City 17 after the eleventh load point.

Weapon cheats

To spawn armor, ammo, weapons, or any items of the nature, first open the console. Then type the following command:

give"weapon entity"

In place where weapon entity is, you input one of the codes below.

The Organic Manipulator cannot be spawned because the map chooses whether or not it is organic. Refer to another cheat for that weapon.

Cheat Effect
weapon_357 357 Magnum Revolver
weapon_pistol Pistol
weapon_ar2 Overwatch Standard Issue Pusle-Rifle
weapon_bugbait Bug Bait (from Antlion Guards)
weapon_crossbow Crossbow
weapon_crowbar Gordon's classic
item_dynamic_resupply Fragmentation Grenade
weapon_physcannon The Manipulator
weapon_rpg Rocket Launcher
weapon_shotgun Shotgun
weapon_smg1 MP7 with grenade launcher
weapon_annabelle Father Annabelle Grigori's shotgun, uses 357 magnum ammo

Slow Deaths

Open the console while playing the game, enter cl_phys_timescale 0.05 or any of the others listed below. (1 sets the game back to normal speed)

Cheat Effect
0.05 slow
0.5 mid-slow
0.1 super-slow
0.0 stop time

Obtain and use the Super Gravity Gun in early levels

You must have sv_cheats 1 and access to the console for this to work. Enter the following commands in the console in order:

Cheat Effect
map d3_citadel_04 Changes you to a level where you start with the super gravity gun
changelevel d1_trainstation_01 Switches you to the first level, replace d1_trainstation_01 with other map names if you want
give weapon_physcannon Gives you the gravity gun again

Console Commands

Use the [~] key during gameplay to bring up the console and enter the following commands there:

Cheat Effect
stop Stops recording the current demo.
record demo_name Records a demo of all the user's actions within the game until the "stop" command is issued.
play demo_name Plays demo.(change demo_name to the demo you want to be played)

'Alyx Gun'

Enter these codes in the console to get the 'Alyx Gun', which appears to be some kind of prototype pistol. Goes as the a third pistol, has 30 bullet clip, no extra ammo, and it looks like an iron bar that was surgically put into Gordon's side.

Cheat Effect
give weapon_alyxgun Gives you the 'Alyx Gun'
sk_plr_dmg_alyxgun # # is new damage for Alyx Gun (default 150
sk_max_alyxgun # # is new max ammo for Alyx Gun (default 0)

Traffic exchange

GTA Save Games by Omar Abid the gamer